Shipping Information
- ETA 03/08/2026 for shipping
- Pre-order available, shipping ETA 03/08/2026
Store Availability
- ETA 03/08/2026 at Bankstown Store
- ETA 03/08/2026 at Castle Hill Store
- ETA 03/08/2026 at Northmead Store
Shipping Estimate
Single-Fan Option for Mini-ITX Power Station
Designed specifically for small PC users, the Palit GeForce RTX™ 3050 StormX boasts a compact yet powerful single-fan design. With a board size of 170mm in length, the StormX graphics cards are Mini-ITX supported, making them perfect for space-conscious gamers and creators.
Silent Performance When It Matters
The fans remain off during lighter tasks, delivering a silent operation. They activate only when needed.
Activation Conditions: GPU reaches 60DegC, or TGP exceeds 150W
Deactivation Conditions: GPU drops below 50DegC, memory below 80DegC, and TGP below 60W
Mini-ITX Form Factor Supported
With only 17cm in length, the model supports mini-ITX form factor system, perfect for small build lovers. Gamers can experience the mighty power of a full-sized graphics card while saving some space and enjoy the portability.
All New Thunder Master
Palit
Designed specifically for small PC users, the Palit GeForce RTX™ 3050 StormX boasts a compact yet powerful single-fan design. With a board size of 170mm in length, the StormX graphics cards are Mini-ITX supported, making them perfect for space-conscious gamers and creators.
Silent Performance When It Matters
The fans remain off during lighter tasks, delivering a silent operation. They activate only when needed.
Activation Conditions: GPU reaches 60DegC, or TGP exceeds 150W
Deactivation Conditions: GPU drops below 50DegC, memory below 80DegC, and TGP below 60W
Mini-ITX Form Factor Supported
With only 17cm in length, the model supports mini-ITX form factor system, perfect for small build lovers. Gamers can experience the mighty power of a full-sized graphics card while saving some space and enjoy the portability.
All New Thunder Master
Palit
| Processor | |
| CUDA CUDA (aka Compute Unified Device Architecture) is a parallel computing platform and programming model created by NVIDIA and implemented by the graphics processing units (GPUs) that they produce. CUDA gives program developers direct access to the virtual instruction set and memory of the parallel computational elements in CUDA GPUs. |
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| CUDA cores | 2304 |
| Graphics processor family The category to which the graphics processor (GPU) belongs e.g. Southern Islands family of Radeon processors (made by AMD), GeForce 600 (made by NVIDIA). | NVIDIA |
| Graphics processor Also known as a graphics processing unit (GPU), this is a specialized electronic circuit designed to rapidly manipulate and alter memory to accelerate the creation of images in a frame buffer intended for output to a display. GPUs are used in embedded systems, mobile phones, personal computers, workstations, and game consoles. Modern GPUs are very efficient at manipulating computer graphics. | GeForce RTX 3050 |
| Processor frequency The clock rate is the fundamental rate in cycles per second (measured in hertz) at which a computer performs its most basic operations such as adding two numbers. There are more factors, like internal memory size, that influence a computer's actual response time. | 1042 MHz |
| Processor boost clock speed | 1470 MHz |
| Maximum resolution The maximum number of pixels that can be displayed in the image. It is usually quoted as width × height,: for example, "1024 × 768" means the width is 1024 pixels and the height is 768 pixels. | 7680 x 4320 pixels |
| Parallel processing technology support Parallel processing technology is the simultaneous use of more than one CPU or processor core to execute a program or multiple computational threads. Ideally, parallel processing makes programs run faster because there are more engines (CPUs or Cores) running it. In practice, it is often difficult to divide a program in such a way that separate CPUs or cores can execute different portions without interfering with each other. Most computers have just one CPU, but some models have several, and multi-core processor chips are becoming the norm. There are even computers with thousands of CPUs. | Not supported |
| Maximum displays per videocard | 3 |
| Memory | |
| Discrete graphics card memory | 6 GB |
| Graphics card memory type The type of memory used by the video card. Often a combination of dedicated memory (Video RAM or VRAM) and dynamic system memory is used. UMA stands for Unified Memory Architecture, and is a computer memory architecture that allows the graphics processing unit to share system memory. Other abreviations: RAM = Random Access Memory, SDRAM = synchronous dynamic RAM, DDR = double-data-rate. | GDDR6 |
| Memory bus Hardware and software that connects the main memory to the memory controller in computer systems. Originally, general-purpose buses like VMEbus and the S-100 bus were used, but to reduce latency, modern memory buses are designed to connect directly to DRAM chips, and thus are designed by chip standards bodies such as JEDEC. | 96 bit |
| Data transfer rate Rate at which data can be transferred. Usually expressed in units per second. May vary with network configurations. | 14 Gbit/s |
| Memory bandwidth (max) | 168 GB/s |
| Ports & interfaces | |
| Interface type | PCI Express 4.0 |
| HDMI ports quantity The number of sockets (ports) for HDMI connections. HDMI (High-Definition Multimedia Interface) is a compact audio/video interface for transferring uncompressed video data and compressed/uncompressed digital audio data from a HDMI-compliant device ("the source device") to a compatible computer monitor, video projector, digital television, or digital audio device. HDMI is a digital replacement for existing analog video standards. | 1 |
| HDMI version | 2.1 |
| DVI-D ports quantity This is the amount of DVI-I interfaces. Digital Visual Interface (DVI) is a video display interface developed by the Digital Display Working Group (DDWG). The digital interface is used to connect a video source to a display device, such as a computer monitor. DVI-D means DVI digital, which means it can only support digital, but not analog. | 1 |
| DisplayPorts quantity Number of DisplayPorts. A DisplayPort is a digital display interface developed by the Video Electronics Standards Association (VESA). The interface is primarily used to connect a video source to a display device such as a computer monitor, though it can also be used to carry audio, USB, and other forms of data. | 1 |
| DisplayPort version | 1.4a |
| Performance | |
| PhysX PPU (microprocessor) expansion card designed by Ageia to accelerate PhysX-enabled video games. |
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| TV tuner integrated Device has an in-built TV tuner. |
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| DirectX version DirectX is a collection of APIs (application programming interfaces) for easily handling tasks related to game programming on the Microsoft Windows operating system. | 12 Ultimate |
| OpenGL version OpenGL (Open Graphics Library) is a specification defining a cross-language cross-platform API for writing applications that produce 3D computer graphics (and 2D computer graphics as well). The interface consists of over 250 different function calls which can be used to draw complex three-dimensional scenes from simple primitives. | 4.6 |
| Virtual Reality (VR) ready |
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| HDCP High-bandwidth Digital Content Protection (HDCP) is a form of digital copy protection to prevent copying of digital audio and video content as it travels across connections. |
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| Dual Link DVI A dual-link DVI interface sends data over both of the DVI links to the monitor, and this is how higher resolutions are achieved. With dual-link DVI, a resolution of 2048 x 1536 is possible. |
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| NVIDIA G-SYNC |
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| NVIDIA GameStream |
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| NVIDIA Ansel |
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| Design | |
| Cooling type The method used to cool the device or to cool the air around the device. | Active |
| Number of fans The quantity of fans (apparatus with rotating blades that creates a current of air for cooling or ventilation). | 1 fan(s) |
| Form factor The shape or design of the product. | Half-Height/Half-Length (HH/HL) |
| Number of slots | 2 |
| Illumination The device has illumination. |
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| Product colour The colour e.g. red, blue, green, black, white. | Black |
| Power | |
| Minimum system power supply The lowest power that is needed. | 300 W |
| Power consumption (typical) Amount of power consumed by this model, often expressed in watts (W). Typical values that manufacturers give are power consumption when off, standby/suspended mode, typical use, maximum usage. | 70 W |
| Weight & dimensions | |
| Length The measurement or extent of something from end to end. | 162 mm |
| Depth The distance from the front to the back of something. | 40 mm |
| Height The measurement of the product from head to foot or from base to top. | 117 mm |
| Packaging data | |
| Package type The type of product package e.g. box. | Box |
| Packaging content | |
| Manual |
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| Technical details | |
| Compliance certificates | CE, RoHS, UKCA |
| Other features | |
| Key benefits | 0-dB TECH mini-ITX support Ray Tracing Cores Tensor Cores NVIDIA Broadcast Resizable BAR NVIDIA FreeStyle NVIDIA ShadowPlay NVIDIA® Highlights NVIDIA Omniverse NVIDIA Encoder (NVENC) 7th Generation NVIDIA Decoder (NVDEC) 5th Generation AV1 Decode NVIDIA Ampere Architecture NVIDIA DLSS NVIDIA Reflex NVIDIA Adaptive Shading Real-Time Ray Tracing NVIDIA Dynamic Super Resolution [DSR] Technology NVIDIA Adaptive Vertical Sync NVIDIA Multi-Projection NVIDIA Vulkan RT API NVIDIA TXAA Technology NVIDIA MFAA Technology NVIDIA SHIELD ready |
| SKU | 813246 |
| MPN | NE63050018JE-1072F |
| Brand | Palit |
| Product Condition | Brand New/Unused |
| GPU Series | GeForce RTX 3050 |
| Graphics RAM Size | 6 GB |
| Stock Availability | Available for Shipping |
| Product Use | General |
| Warranty Period | 1 Year Warranty |
| Warranty Contact | N/A |