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NVIDIA RTX 4000 SFF Ada Generation Graphics Card, Full Height Bracket included.
The NVIDIA RTX 4000 SFF Ada Generation packs a punch with the features, capabilities, and performance demanded by professionals all in a compact design. Powered by the NVIDIA Ada Lovelace architecture, the RTX 4000 SFF is a compact powerhouse, combining third gen RT Cores, fourth gen Tensor Cores, and next gen CUDA cores with 20 gigabytes (GB) of graphics memory for excellent rendering, AI, graphics, and compute workload performance.
GPU Memory: 20GB GDDR6 with error correction code (ECC)
Display Ports: 4x mini DisplayPort 1.4
Max Power Consumption: 70 W
Graphics Bus: PCIe Gen 4 x 16
Thermal: Active
VR Ready: Yes
| Processor | |
| CUDA CUDA (aka Compute Unified Device Architecture) is a parallel computing platform and programming model created by NVIDIA and implemented by the graphics processing units (GPUs) that they produce. CUDA gives program developers direct access to the virtual instruction set and memory of the parallel computational elements in CUDA GPUs. |
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| CUDA cores | 6144 |
| Graphics processor family The category to which the graphics processor (GPU) belongs e.g. Southern Islands family of Radeon processors (made by AMD), GeForce 600 (made by NVIDIA). | NVIDIA |
| Graphics processor Also known as a graphics processing unit (GPU), this is a specialized electronic circuit designed to rapidly manipulate and alter memory to accelerate the creation of images in a frame buffer intended for output to a display. GPUs are used in embedded systems, mobile phones, personal computers, workstations, and game consoles. Modern GPUs are very efficient at manipulating computer graphics. | Quadro RTX 4000 |
| Parallel processing technology support Parallel processing technology is the simultaneous use of more than one CPU or processor core to execute a program or multiple computational threads. Ideally, parallel processing makes programs run faster because there are more engines (CPUs or Cores) running it. In practice, it is often difficult to divide a program in such a way that separate CPUs or cores can execute different portions without interfering with each other. Most computers have just one CPU, but some models have several, and multi-core processor chips are becoming the norm. There are even computers with thousands of CPUs. | Not supported |
| Memory | |
| Discrete graphics card memory | 20 GB |
| Graphics card memory type The type of memory used by the video card. Often a combination of dedicated memory (Video RAM or VRAM) and dynamic system memory is used. UMA stands for Unified Memory Architecture, and is a computer memory architecture that allows the graphics processing unit to share system memory. Other abreviations: RAM = Random Access Memory, SDRAM = synchronous dynamic RAM, DDR = double-data-rate. | GDDR6 |
| Memory bus Hardware and software that connects the main memory to the memory controller in computer systems. Originally, general-purpose buses like VMEbus and the S-100 bus were used, but to reduce latency, modern memory buses are designed to connect directly to DRAM chips, and thus are designed by chip standards bodies such as JEDEC. | 160 bit |
| Ports & interfaces | |
| Interface type | PCI Express x16 4.0 |
| DisplayPorts quantity Number of DisplayPorts. A DisplayPort is a digital display interface developed by the Video Electronics Standards Association (VESA). The interface is primarily used to connect a video source to a display device such as a computer monitor, though it can also be used to carry audio, USB, and other forms of data. | 4 |
| Performance | |
| TV tuner integrated Device has an in-built TV tuner. |
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| DirectX version DirectX is a collection of APIs (application programming interfaces) for easily handling tasks related to game programming on the Microsoft Windows operating system. | 12.0 |
| Shader model version A shader is a program used in 3D computer graphics to determine the final surface properties of an object or image. This can include arbitrarily complex descriptions of light absorption and diffusion, texture mapping, reflection and refraction, shadowing, surface displacement and post-processing effects. It is also used to refer to video graphics hardware units that run these programs. | 6.6 |
| OpenGL version OpenGL (Open Graphics Library) is a specification defining a cross-language cross-platform API for writing applications that produce 3D computer graphics (and 2D computer graphics as well). The interface consists of over 250 different function calls which can be used to draw complex three-dimensional scenes from simple primitives. | 4.6 |
| Virtual Reality (VR) ready |
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| Design | |
| Cooling type The method used to cool the device or to cool the air around the device. | Active |
| Number of fans The quantity of fans (apparatus with rotating blades that creates a current of air for cooling or ventilation). | 1 fan(s) |
| Power | |
| Power consumption (typical) Amount of power consumed by this model, often expressed in watts (W). Typical values that manufacturers give are power consumption when off, standby/suspended mode, typical use, maximum usage. | 70 W |
| System requirements | |
| Windows operating systems supported Windows vesions wich can be used with the device. |
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| Linux operating systems supported 8 RT. Linux (9.4, 9.5), Red Hat Enterprise Linux 5.0 (supported with a pre-built package); SUSE Linux (10.3, 11.0, 11, 11.1, 11.2), Fedora (9, 9.0, 10, 10.0, 11.0, 11, 12, 12.0), Ubuntu (8.04, 8.04.1, 8.04.2, 8.10, 9.04, 9.10, 10.04), Debian (5.0, 5.0.1, 5.0.2, 5.0.3) |
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| SKU | 721025 |
| MPN | 900-5G192-2571-000 |
| Brand | nVidia |
| Product Condition | Brand New/Unused |
| GPU Series | nVidia Quadro RTX 4000 |
| Graphics RAM Size | 20 GB |
| Stock Availability | Available for Shipping |
| Product Use | General |
| Warranty Period | 3 Years Warranty |
| Warranty Contact | https://www.nvidia.com/ |