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31.5" UltraGear OLED Dual Mode 4K UHD 240Hz or FHD 480Hz 0.03ms G-Sync Compatible Gaming Monitor ,16:9,UHD(3840x2160), 240Hz,HDMI(2.1)x2,DP(1.4)x1,US
32" UltraGear Dual-Mode OLED gaming monitor | 4K UHD, 0.03ms (GtG), DisplayHDR True Black 400
32" 4K UHD OLED
DisplayHDR True Black 400 / DCI-P3 98.5%
Anti-glare & Low reflection
Dual-Mode (4K 240Hz " FHD 480Hz)
0.03ms (GtG) response time
240Hz from DisplayPort & HDMI
7Wx2 Speaker with DTS® Virtual:X
VESA ClearMR
VESA certified AdaptiveSync
NVIDIA® G-SYNC® Compatible
AMD FreeSync^ Premium Pro
| Name | Value |
|---|---|
| Aspect Ratio | 16:9 |
| Brightness | 275cd/m2 |
| Built-in Speaker | No |
| Contrast Ratio | 1500000:1 |
| Dimensions with stand | 71.41 x 62.7 x 26.6 Cm |
| Display Colours | 1.07B, DCI-P3 98.5% (CIE1976) |
| Display Resolution | 3850X2160 |
| Input Connector | HDMI (2.1x2), DP (1.4x1) |
| Panel Size | 31.5 inch |
| Panel Type | OLED |
| Response Time | 0.03ms (GTG) |
| Viewing Angle | 178Deg (H), 178Deg (V) |
| Wall Mounting | 100x100 |
| Warranty | 2Y |
| Weight | 9 Kg |
| Display | |
| Display diagonal Size of the display for this product, measured diagonally, usually in inches. | 81.3 cm (32") |
| Display resolution The number of distinct pixels in each dimension that can be displayed. It is usually quoted as width × height, with the units in pixels: for example, "1024 × 768" means the width is 1024 pixels and the height is 768 pixels. The higher the number of pixels, the sharper the image. | 3840 x 2160 pixels |
| HD type Type of supported High Definition (e.g. Full HD, 4K Ultra HD). | 4K Ultra HD |
| Native aspect ratio The aspect ratio is the ratio of the width of an image to its height. The native aspect ratio is the one which the projector/display is particularly designed for. Images shown in native aspect ratio will utilize the entire resolution of the display and achieve maximum brightness. Images shown in other than native aspect ratio will always have less resolution and less brightness than images shown in native aspect ratio. | 16:9 |
| Display technology The technology used in the display e.g. plasma, LED. | OLED |
| Panel type | OLED |
| Touchscreen A screen of a laptop, smartphone, etc., that responds to touch so you can control the interface using your fingers. |
|
| Display brightness (typical) Display brightness, measured by its Luminance, presented as a figure in nits. Typical brightness ratings for monitors range from 250 to 350 nits with a target value of between 80 to 120 nits being suitable for most displays in a normal viewing environment. | 275 cd/m² |
| Response time The response time is the time difference between the moment that a source (for example a video card) sends a signal and that equipment (for example a monitor) receives or display the signal. (Used abbreviations: R/F = Rise and Fall.) | 0.03 ms |
| Screen shape | Flat |
| Contrast ratio (typical) The difference in light intensity between the brightest white and the darkest black. | 1500000:1 |
| Maximum refresh rate | 240 Hz |
| Viewing angle, vertical Maximum vertical angle at which a display can be viewed with acceptable visual performance. | 178° |
| Display number of colours | 1.07 billion colours |
| Pixel pitch This is the parameter of a picture tube, which specifies the shortest distance between two dots of the same colour. The principle is: the smaller the dot pitch, the better sharpness of image. | 0.1814 x 0.1814 mm |
| High Dynamic Range (HDR) supported |
|
| High Dynamic Range (HDR) technology | DisplayHDR 400, HDR Effect, High Dynamic Range 10 (HDR10) |
| Colour depth | 10 bit |
| Colour gamut standard | DCI-P3 |
| Colour gamut | 98.5% |
| Performance | |
| NVIDIA G-SYNC |
|
| NVIDIA G-SYNC type | G-SYNC Compatible |
| AMD FreeSync The product includes AMD Freesync Technology for the dynamic synchronization of the graphic card and the monitor in order to avoid screen tearing. |
|
| AMD FreeSync type | FreeSync Premium Pro |
| Multimedia | |
| Number of speakers The quantity of speakers included in/with the product. | 2 |
| RMS rated power RMS (Root mean square) is a measure of the continuous power required by a device, in particular audio amplifiers and loudspeakers. | 7 W |
| Built-in speaker(s) The device contains speaker(s) to produce sound. |
|
| Built-in camera The product has an integrated camera. |
|
| Design | |
| Market positioning Under which category can the device be positioned in the market, e.g. camera phone. | Gaming |
| Product colour The colour e.g. red, blue, green, black, white. | Black |
| Ports & interfaces | |
| Built-in USB hub Whether or not the device features a USB hub to connect more than one other device via USB. |
|
| USB hub version | 3.2 Gen 1 (3.1 Gen 1) |
| USB upstream port type | USB Type-A |
| Number of upstream ports | 1 |
| USB Type-A downstream ports quantity | 2 |
| HDMI HDMI (High-Definition Multimedia Interface) is a compact audio/video interface for transferring uncompressed video data and compressed/uncompressed digital audio data from a HDMI-compliant device ("the source device") to a compatible computer monitor, video projector, digital television, or digital audio device. HDMI is a digital replacement for existing analog video standards. |
|
| HDMI ports quantity The number of sockets (ports) for HDMI connections. HDMI (High-Definition Multimedia Interface) is a compact audio/video interface for transferring uncompressed video data and compressed/uncompressed digital audio data from a HDMI-compliant device ("the source device") to a compatible computer monitor, video projector, digital television, or digital audio device. HDMI is a digital replacement for existing analog video standards. | 2 |
| DisplayPorts quantity Number of DisplayPorts. A DisplayPort is a digital display interface developed by the Video Electronics Standards Association (VESA). The interface is primarily used to connect a video source to a display device such as a computer monitor, though it can also be used to carry audio, USB, and other forms of data. | 1 |
| DisplayPort out version | 1.4 |
| Headphone out The socket for connecting headphones to the device. |
|
| Ergonomics | |
| VESA mounting |
|
| Panel mounting interface The product can be used wih VESA mounting interfaces. | 100 x 100 mm |
| Height adjustment The part of the device that can be adjusted to change the height. |
|
| Pivot |
|
| Swivelling |
|
| Tilt adjustment The tilt, which means the angle at which the device is pointing (up or down), can be changed. |
|
| Power | |
| Energy efficiency class (SDR) | F |
| Energy efficiency class (HDR) | G |
| Energy consumption (SDR) per 1000 hours | 26 kWh |
| Energy consumption (HDR) per 1000 hours | 46 kWh |
| Power consumption (standby) The amount of electricity that is consumed when the product is on standby. | 0.5 W |
| Power consumption (off) | 0.3 W |
| AC input voltage The voltage of the AC electricity that is inputted into the product. | 100 - 240 V |
| AC input frequency | 50/60 Hz |
| Weight & dimensions | |
| Width (with stand) | 714.1 mm |
| Depth (with stand) | 249.8 mm |
| Height (with stand) | 620.9 mm |
| Weight (with stand) | 9.8 kg |
| Width (without stand) | 714.1 mm |
| Depth (without stand) | 65 mm |
| Height (without stand) | 411.8 mm |
| Weight (without stand) | 5.6 kg |
| Packaging data | |
| Package width The distance from one side of the packaging to the other. | 973 mm |
| Package depth The distance from the front to the back of the packaging. | 544 mm |
| Package height The distance from the top to the bottom of the packaging. | 183 mm |
| Package weight Weight of the packaged product. | 13.9 kg |
| Packaging content | |
| Stand included |
|
| Cables included | DisplayPort, HDMI, Power, USB Type-A to USB Type-B |
| Power adapter included |
|
| Other features | |
| Brand specific technologies | Black Stabilizer, Crosshair |
| FPS counter |
|
| SKU | 811392 |
| MPN | 32GS95UV-B |
| Brand | LG |
| Product Condition | Brand New/Unused |
| Screen Size (Inches) | 31.50 Inch |
| Refresh Rate (Hz) | 240Hz |
| Screen Resolution | 3840x2160 (UHD/4K) |
| Input | DisplayPort / DP, HDMI |
| Stock Availability | Available for Shipping |
| Product Use | Gaming |
| Warranty Period | 2 Years Warranty |
| Warranty Contact | https://www.lg.com/ |