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Gigabyte EAGLE GeForce RTX 3050 OC 6G, GeForce RTX 3050, 6 GB, GDDR6, 96 bit, 7680 x 4320 pixels, PCI Express 4.0
WINDFORCE
COOLING SYSTEM
The WINDFORCE cooling system features two unique blade fans, alternate spinning and 3D active fan, which together provide high efficiency heat dissipation.
ALTERNATE SPINNING
Reduce the turbulence of adjacent fans and increase airflow pressure.
SMOOTH AIRFLOW
GIGABYTE turns the adjacent fans in the opposite direction, so that the airflow direction between the two fans is the same, reducing the turbulence and enhancing the airflow pressure.
3D ACTIVE FAN
The 3D Active Fan provides semi-passive cooling, and the fans will remain off when the GPU is in a low load or low power game.
UNIQUE BLADE FAN
The airflow is spilt by the triangular fan edge, and guided smoothly through the 3D stripe curve on the fan surface.
GRAPHENE NANO LUBRICANT
Graphene nano lubricant can extend the life of sleeve bearing fan by 2.1 times, close to the life of double ball bearing, and is quieter.
ULTRA DURABLE
ULTRA COOLING
Lower RDS(on) MOSFETs are specially designed to produce lower switching resistance for faster electric current charging and discharging at extremely low temperature.
LOW POWER LOSS
Metal Choke hold energy much longer than common iron-core chokes at high frequency, thus effectively reduce core energy loss and EMI interference.
LONGER LIFE
Lower ESR Solid Capacitors ensure better electronic conductivity for excellent system performance and longer lifespan.
FRIENDLY PCB DESIGN
Fully automated production process ensures top quality of the circuit boards and eliminates sharp protrusions of the solder connectors seen on the conventional PCB surface. This friendly design prevents your hands from getting cut or inadvertently damaging components when making your build.
GIGABYTE CONTROL CENTER
GIGABYTE CONTROL CENTER (GCC) is a unified software for all GIGABYTE supported products. It provides an intuitive interface that allows users to adjust clock speed, voltage, fan mode and power target in real-time.
COOLING SYSTEM
The WINDFORCE cooling system features two unique blade fans, alternate spinning and 3D active fan, which together provide high efficiency heat dissipation.
ALTERNATE SPINNING
Reduce the turbulence of adjacent fans and increase airflow pressure.
SMOOTH AIRFLOW
GIGABYTE turns the adjacent fans in the opposite direction, so that the airflow direction between the two fans is the same, reducing the turbulence and enhancing the airflow pressure.
3D ACTIVE FAN
The 3D Active Fan provides semi-passive cooling, and the fans will remain off when the GPU is in a low load or low power game.
UNIQUE BLADE FAN
The airflow is spilt by the triangular fan edge, and guided smoothly through the 3D stripe curve on the fan surface.
GRAPHENE NANO LUBRICANT
Graphene nano lubricant can extend the life of sleeve bearing fan by 2.1 times, close to the life of double ball bearing, and is quieter.
ULTRA DURABLE
ULTRA COOLING
Lower RDS(on) MOSFETs are specially designed to produce lower switching resistance for faster electric current charging and discharging at extremely low temperature.
LOW POWER LOSS
Metal Choke hold energy much longer than common iron-core chokes at high frequency, thus effectively reduce core energy loss and EMI interference.
LONGER LIFE
Lower ESR Solid Capacitors ensure better electronic conductivity for excellent system performance and longer lifespan.
FRIENDLY PCB DESIGN
Fully automated production process ensures top quality of the circuit boards and eliminates sharp protrusions of the solder connectors seen on the conventional PCB surface. This friendly design prevents your hands from getting cut or inadvertently damaging components when making your build.
GIGABYTE CONTROL CENTER
GIGABYTE CONTROL CENTER (GCC) is a unified software for all GIGABYTE supported products. It provides an intuitive interface that allows users to adjust clock speed, voltage, fan mode and power target in real-time.
| Processor | |
| CUDA CUDA (aka Compute Unified Device Architecture) is a parallel computing platform and programming model created by NVIDIA and implemented by the graphics processing units (GPUs) that they produce. CUDA gives program developers direct access to the virtual instruction set and memory of the parallel computational elements in CUDA GPUs. |
|
| CUDA cores | 2304 |
| Graphics processor family The category to which the graphics processor (GPU) belongs e.g. Southern Islands family of Radeon processors (made by AMD), GeForce 600 (made by NVIDIA). | NVIDIA |
| Graphics processor Also known as a graphics processing unit (GPU), this is a specialized electronic circuit designed to rapidly manipulate and alter memory to accelerate the creation of images in a frame buffer intended for output to a display. GPUs are used in embedded systems, mobile phones, personal computers, workstations, and game consoles. Modern GPUs are very efficient at manipulating computer graphics. | GeForce RTX 3050 |
| Processor frequency The clock rate is the fundamental rate in cycles per second (measured in hertz) at which a computer performs its most basic operations such as adding two numbers. There are more factors, like internal memory size, that influence a computer's actual response time. | 1500 MHz |
| Maximum resolution The maximum number of pixels that can be displayed in the image. It is usually quoted as width × height,: for example, "1024 × 768" means the width is 1024 pixels and the height is 768 pixels. | 7680 x 4320 pixels |
| Maximum displays per videocard | 4 |
| Memory | |
| Discrete graphics card memory | 6 GB |
| Graphics card memory type The type of memory used by the video card. Often a combination of dedicated memory (Video RAM or VRAM) and dynamic system memory is used. UMA stands for Unified Memory Architecture, and is a computer memory architecture that allows the graphics processing unit to share system memory. Other abreviations: RAM = Random Access Memory, SDRAM = synchronous dynamic RAM, DDR = double-data-rate. | GDDR6 |
| Memory bus Hardware and software that connects the main memory to the memory controller in computer systems. Originally, general-purpose buses like VMEbus and the S-100 bus were used, but to reduce latency, modern memory buses are designed to connect directly to DRAM chips, and thus are designed by chip standards bodies such as JEDEC. | 96 bit |
| Memory clock speed The frequency at which the memory (e.g. RAM) runs. | 14000 MHz |
| Ports & interfaces | |
| Interface type | PCI Express 4.0 |
| HDMI ports quantity The number of sockets (ports) for HDMI connections. HDMI (High-Definition Multimedia Interface) is a compact audio/video interface for transferring uncompressed video data and compressed/uncompressed digital audio data from a HDMI-compliant device ("the source device") to a compatible computer monitor, video projector, digital television, or digital audio device. HDMI is a digital replacement for existing analog video standards. | 2 |
| HDMI version | 2.1 |
| DisplayPorts quantity Number of DisplayPorts. A DisplayPort is a digital display interface developed by the Video Electronics Standards Association (VESA). The interface is primarily used to connect a video source to a display device such as a computer monitor, though it can also be used to carry audio, USB, and other forms of data. | 2 |
| DisplayPort version | 1.4a |
| Performance | |
| TV tuner integrated Device has an in-built TV tuner. |
|
| DirectX version DirectX is a collection of APIs (application programming interfaces) for easily handling tasks related to game programming on the Microsoft Windows operating system. | 12 Ultimate |
| OpenGL version OpenGL (Open Graphics Library) is a specification defining a cross-language cross-platform API for writing applications that produce 3D computer graphics (and 2D computer graphics as well). The interface consists of over 250 different function calls which can be used to draw complex three-dimensional scenes from simple primitives. | 4.6 |
| Dual Link DVI A dual-link DVI interface sends data over both of the DVI links to the monitor, and this is how higher resolutions are achieved. With dual-link DVI, a resolution of 2048 x 1536 is possible. |
|
| Design | |
| Cooling type The method used to cool the device or to cool the air around the device. | Active |
| Cooling technology | Gigabyte WATERFORCE |
| Number of fans The quantity of fans (apparatus with rotating blades that creates a current of air for cooling or ventilation). | 2 fan(s) |
| Form factor The shape or design of the product. | Full-Height/Half-Length (FH/HL) |
| Product colour The colour e.g. red, blue, green, black, white. | Black |
| Power | |
| Minimum system power supply The lowest power that is needed. | 300 W |
| Weight & dimensions | |
| Length The measurement or extent of something from end to end. | 192 mm |
| Depth The distance from the front to the back of something. | 36 mm |
| Height The measurement of the product from head to foot or from base to top. | 117 mm |
| Packaging data | |
| Package type The type of product package e.g. box. | Box |
| Packaging content | |
| Quick installation guide |
|
| User guide |
|
| SKU | 772301 |
| MPN | GV-N3050EAGLE OC-6GD1.0 |
| Brand | Gigabyte |
| Product Condition | Brand New/Unused |
| GPU Series | GeForce RTX 3050 |
| Graphics RAM Size | 6 GB |
| Stock Availability | Available for Shipping |
| Product Use | General |
| Warranty Period | 1 Year Warranty |
| Warranty Contact | https://www.gigabyte.com/ |